In each issue of Distro, editor-in-chief Tim Stevens publishes a wrap-up of the week in news.
This week I'm writing from a special place: from the perspective of a Google Glass owner. Well, to be honest I'm not wearing them this exact moment -- I'm actually at 30,000 feet, making the most of a Gogo connection, and when your phone is in airplane mode there's not much point in wearing the headset. Unless, of course, you're looking for a conversation starter. In that role, the headset performs impeccably even when turned completely off.
It's been an interesting couple days wearing the headset around, days I'll continue to chronicle on the site because I know many of you are eager to know what Glass is like. I know this because I've had dozens of strangers come up to me and ask, "What's it like?" Suffice to say, Glass is very interesting and the potential is compelling, but right now the thing is somewhat frustrating in its limited functionality. That'll change real soon as more developers get to grips with the Mirror API.
Filed under: Apple, Samsung, Sony, Google, Sprint, AT&T, T-Mobile, Nintendo
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